The game features a subdued color palette leaning more towards browns, greens, and lots of yellows and golds, and also favors a cartoony aesthetic instead of hyper realistic graphics. Just from taking a quick glance at the game-and this was something we already knew coming from having watched the trailers-we can immediately tell that Diablo Immortal was clearly inspired by Diablo 3, at least as far as the art style goes. For the sake of brevity, we won’t be discussing the PvP systems or classes, as these merit entirely separate articles for themselves, and will instead focus more on the PvE and progression aspects. In this review, we’ll be talking about the basic premise and core gameplay systems in Diablo Immortal, as well as give our personal impressions on each of these. And while we’ll get into what could tarnish the experience with this game further down in this review, the only thing you need to know if you’re interested in the series is that this game does justice to the Diablo name, at least much more than Diablo 3 did when it was first released. Right off the bat, we can safely say that, if you’re a fan of the series and have enjoyed all the games, from the first Diablo to Diablo 3: Reaper of Souls, then you’re definitely in for a treat with Diablo Immortal, as this game offers the same bells and whistles that have made this into a staple series in the action RPG genre.
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